Punktstross Auto-Battler

Bestiary

Unit roster and clan synergies

Sloomphs

sloomph

Weird frontier creatures native to the borderlands south of Punktstross. They travel in packs and are drawn to places where the iron realm's influence seeps into the soil.

2: Sloomph Swarm — +2 ATK3: Sloomph Resilience — special4: Sloomph Fury — special
Wigsbein Sloomph
Wigsbein Sloomph
ATK 5 HP 18 T1
Marshling
Marshling
ATK 4 HP 16 T1

Death Burst. On death, deal 2×ATK damage to a random enemy.

Glasseye Sloomph
Glasseye Sloomph
ATK 6 HP 18 T2

Pierce. On attack, deal 2 damage to the unit behind the target.

Grumback Sloomph
Grumback Sloomph
ATK 5 HP 34 T2 Blocker

Iron Hide. When hit, gain +1 ATK. Max +6.

Skrittail Sloomph
Skrittail Sloomph
ATK 7 HP 16 T3

Frenzy. On ally death, gain +3 ATK. Max +9.

Swamp Matriarch
Swamp Matriarch
ATK 6 HP 20 T3

Desperate Rally. Start of combat: set all Sloomph allies to 50% HP, then give them +5 ATK.

Rustborn

rustborn

The old border was once a battlefield. The dead don't rest where Punktstross iron has soaked the ground. Rustborn rise from the frontier's mass graves — bones knit with rust, spirits bound by residual smelting-magic.

2: Grave Pact — +1 ATK3: Grave Chorus — +1 ATK, +3 HP4: Undying Legion — +2 ATK, +3 HP
Bone Rattler
Bone Rattler
ATK 5 HP 16 T1

Reassemble. On death, 50% chance to revive with 1 HP. Once per combat.

Wailwright
Wailwright
ATK 3 HP 16 T1

Deathcry. On death, all enemies lose 1 ATK.

Corpse Eater
Corpse Eater
ATK 4 HP 18 T2

Feast. Gain +2 ATK whenever any unit dies.

Phantom Guard
Phantom Guard
ATK 3 HP 24 T2 Blocker

Haunt. On death, the killer loses 3 ATK.

The Revenant
The Revenant
ATK 8 HP 14 T3

Vengeance. Gain +2 ATK per allied death this combat. Max +8.

Cairn Warden
Cairn Warden
ATK 3 HP 36 T3 Blocker

Bone Wall. On ally death, gain +4 HP. Max +12.

Ironbound

ironbound

Punktstross doesn't just conquer with soldiers — it sends iron constructs ahead of the army. Animated suits of armor, forged golems, and war machines that feel no pain and follow simple orders.

2: Iron Line — +3 HP3: Iron Vanguard — +1 ATK, +1 HP4: Iron Fortress — +1 ATK, +4 HP
Husk Soldier
Husk Soldier
ATK 4 HP 20 T1

Formation. Start of combat: gain +2 HP per other Ironbound ally.

Iron Drone
Iron Drone
ATK 4 HP 16 T1

Linked Strike. On attack, deal +1 bonus damage if another Ironbound is alive.

Bastion
Bastion
ATK 3 HP 26 T2 Blocker

Iron Wall. Start of combat: gain +2 HP per Ironbound ally.

Bolt Thrower
Bolt Thrower
ATK 7 HP 16 T2

Volley. On attack, deal 1 damage to a random other enemy.

War Herald
War Herald
ATK 4 HP 20 T2

Rally. Start of combat: all Ironbound allies gain +2 ATK.

Forge Brute
Forge Brute
ATK 4 HP 38 T3 Blocker

Molten Core. On death, deal 4 damage to the killer.

Wyldpack

wyldpack

The frontier teems with creatures that predate Punktstross and its iron. Wolves, boars, raptors — the old forest fights back. Wyldpack creatures are fast, vicious, and overwhelm through raw aggression.

2: Pack Scent — +2 ATK3: Pack Fury — +2 ATK4: Pack Rampage — +3 ATK
Tuskgore
Tuskgore
ATK 5 HP 18 T1

Charge. First attack deals double damage.

Packrunner
Packrunner
ATK 4 HP 14 T1

Pack Rush. Start of combat: +3 ATK if your side has more units alive.

Howler
Howler
ATK 4 HP 14 T1

War Howl. Start of combat: all Wyldpack allies gain +1 ATK. On attack: +3 damage if target below 50% HP.

Razorfang
Razorfang
ATK 9 HP 14 T2

Bleed. On attack, apply Bleed: 2 damage per tick for 3 ticks.

Thornback
Thornback
ATK 4 HP 24 T2 Blocker

Thorns. When attacked, deal 2 damage back to the attacker.

Alpha Predator
Alpha Predator
ATK 8 HP 18 T3

Hunt. Deal double damage to units below 50% HP.